RhinoFabStudio

Parametric Design + Optimization + Digital Fabrication

Learn how to create displaced mesh objects using procedural textures in Rhino 5. Displacements can be used for rendering purposes or extracted and edited for fabrication.

www.Rhino3D.com

By: James Brian, at McNeel

Views: 71

Comment

You need to be a member of RhinoFabStudio to add comments!

Join RhinoFabStudio

Translate Language:

RhinoFabStudio

Learn all about Rhino

© 2024   Created by Andres Gonzalez.   Powered by

Badges  |  Report an Issue  |  Terms of Service